Encyclopedia Organisations Territories Town

Town

A town is a urban area where a large human population is concentrated and whose space is designed to facilitate and concentrate these activities: housing, commerce, industry, education, politics, culture, etc.

09175W:24946N
Domain of Turturpunk
Terra Occidentalis

Minimum population: 1,500. The population of this domain is insufficient.
Prerequisite: Warehouse. At least one of these buildings is missing in the domain, or it is in rubble or not sufficiently developed.
Prerequisite: Industrial buildings. At least one of these buildings is missing in the domain, or it is in rubble or not sufficiently developed.
Prerequisite: Manufacturing workshops. At least one of these buildings is missing in the domain, or it is in rubble or not sufficiently developed.
Prerequisite: Teaching facilities. At least one of these buildings is missing in the domain, or it is in rubble or not sufficiently developed.
This action takes place on one of the following buildings: Public buildings. You are currently on a bare ground.
Sphere: territorial.
This upgrade is possible from the following types of organisations: Village.
Can be a direct vassal of: Archduchy / Barony / Burgraviate / City / City-state / County / County palatine / District / Duchy / Empire / Federation / Grand Duchy / Grand Principality / Great temple / Holy See / Kingdom / Landgraviate / Lordship / Margraviate / Marquisate / Monastic state / Patriarchate / Principality / Tsardom / Vice-kingdom / Vidamy / Viscounty. This organisation is independent.
Ownership. You must be the owner of this organisation.

Promote

Sphere: territorial.  1000. This action takes place in one of the following buildings: Public buildings. Required skills and resources:

This upgrade is possible from the following types of organisations: Village. Minimum population: 1,500. Can be a direct vassal of: Archduchy / Barony / Burgraviate / City / City-state / County / County palatine / District / Duchy / Empire / Federation / Grand Duchy / Grand Principality / Great temple / Holy See / Kingdom / Landgraviate / Lordship / Margraviate / Marquisate / Monastic state / Patriarchate / Principality / Tsardom / Vice-kingdom / Vidamy / Viscounty.

Vassals

Direct vassals: Village, Hamlet. Maximum: 3.

Independence tax: 5%.

Transfer tax: 25% every 1000 arpents of distance. This tax is levied on each transfer made to this organisation. Half of the amount of this tax is deducted from the amount collected by the recipient, so that both parties contribute to the transfer costs.

Mayor

Head of a town. The mayor can appoint a vice-mayor and a treasurer.

Mayor
Oral address: Sir.

Mayoress
Oral address: Madam.

×4. . Appointments: Vice-mayor, Treasurer. Skills: Management 2/lvl, Melee combat 1/lvl.

Claim

This action takes place in one of the following buildings: Public buildings. Required skills and resources:

Requires approval of the following characters:

  • The last holder of less than 24 hours ago (ignored in case of insurrection).

Vice-mayor

The vice-mayor has all the rights to manage the domain alongside the mayor. This title must be granted to a character of confidence, able to react in his absence.

Vice-mayor
Oral address: Sir.

Vice-mayoress
Oral address: Madam.

×3. . Skills: Management 4/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 1.

Treasurer

Manages organisation finances, expenses and revenues. The treasurer also has access to the purchase and sale of resources.

Treasurer
Oral address: Lord Treasurer / Sir.

Treasurer
Oral address: Lady Treasurer / Madam.

×3. . Skills: Management 4/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 1.