Encyclopedia Organisations Societies Guild

Guild

A guild refers to an association or cooperation of persons practicing a common activity, usually merchants, who, having specific rules and privileges, seek protection from the authorities of a city or state. More generally, this term refers to a private association with a specific purpose.

11398E:15730N
Verdantia

Unlocked 6 weeks after the beginning of each new continent.
No domain.
This action takes place on one of the following buildings: City hall / Guild house. You are currently on a bare ground.

Found

Sphere: social.  10000. This action takes place in one of the following buildings: City hall / Guild house. Required skills and resources:

Minimum population: 5,000. Can be a direct vassal of: Guild. Requires approval of the following characters:

  • The owner of the territorial organisation.
  • At least three distinct characters.

New seat

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence.

Requires approval of the following characters:

  • The owner of the territorial organisation.

Vassals

Direct vassals: Guild. Maximum: 5.

Independence tax: 1%.

Transfer tax: 5% every 1000 arpents of distance. This tax is levied on each transfer made to this organisation. Half of the amount of this tax is deducted from the amount collected by the recipient, so that both parties contribute to the transfer costs.

Buildings

 +1000 inhabitants.  +10000 m³. Buildings: Barges, Brothel, Guild house, Tavern, Trading ships.

Grand master of the guild

Head of the guild. As chief of the organisation, the grand master refunds part of his personal wealth to the guild.

×7. . Appointments: Master, Treasurer. Skills: Management 3/lvl, Ceremony 3/lvl, Leadership 3/lvl.

Claim

This action takes place in one of the following buildings: Guild house / City hall / Public buildings. Required skills and resources:

Requires approval of the following characters:

  • All the members having one of the following titles: Master / Treasurer.

Master

Member of higher rank in the guild. Elects the grand master.

×5. . Skills: Management 3/lvl, Leadership 2/lvl.

Appointment

This action takes place in one of the following buildings: Guild house / City hall. Required skills and resources:

Maximum number of recipients: 6.

Treasurer

Manages the expenses and revenues of the guild. The treasurer also has access to the purchase and sale of resources.

×4. . Skills: Management 4/lvl.

Appointment

This action takes place in one of the following buildings: Guild house / City hall. Required skills and resources:

Maximum number of recipients: 1.