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Encyclopedia Units Military units

Alchemists

Alchemy is an ancient branch of natural philosophy, a philosophical and protoscientific tradition. Alchemists attempt to purify, mature, and perfect certain materials. Common aims are chrysopoeia, the [URL=/help/unit/mil:chemist][…][/URL]

In. Skills: Alchemy 5/lvl, Metallurgy 3/lvl.

Archers

Archery is the art, sport, practice, or skill of using a bow to shoot arrows. The word comes from the Latin arcus for bow. Historically, archery has been used for hunting and combat. A person who participates [URL=/help/unit/mil:archer][…][/URL]

Ag / St. Skills: Ranged combat 5/lvl, Melee combat 2/lvl, Intimidation 1/lvl, Looting 1/lvl.

Arquebusiers

An arquebusier is a type of infantry soldier who operates an arquebus, an early firearm with limited range, a precursor to the musket. Arquebusiers are often used in formations to deliver volleys of gunfire [URL=/help/unit/mil:arquebus][…][/URL]

Ag. Skills: Ranged combat 4/lvl, Intimidation 3/lvl, Melee combat 2/lvl, Looting 1/lvl.

Ballista

The ballista, sometimes called bolt thrower, is a missile weapon that launches a large projectile at a distant target. It relies upon different mechanics, using two levers with torsion springs, consisting [URL=/help/unit/mil:balista][…][/URL]

In / St / Ag. Skills: Ranged combat 4/lvl, Melee combat 1/lvl.

Battering ram

A battering ram is a siege engine designed to break open the masonry walls of fortifications or splinter their wooden gates. They prove effective weapons of war because old fashioned wall-building materials [URL=/help/unit/mil:ram][…][/URL]

St / In. Skills: Destruction 4/lvl, Melee combat 1/lvl.

Cannon

A cannon is a type of gun classified as artillery that launches a projectile using gunpowder. The word cannon is derived from several languages, in which the original definition can usually be translated [URL=/help/unit/mil:cannon][…][/URL]

In. Skills: Destruction 4/lvl, Melee combat 1/lvl.

Catapult

A catapult is a ballistic device used to launch a projectile a great distance without the aid of explosive devices. Although the catapult has been used since ancient times, it has proven to be one of the [URL=/help/unit/mil:catapult][…][/URL]

In / St. Skills: Destruction 5/lvl, Melee combat 1/lvl.

City guards

Although not always of exemplary honesty and sometimes sensitive to the bribes of all kinds, the city guards know how to gather to defend a urban agglomeration and its inhabitants in case of external threat. [URL=/help/unit/mil:cguard][…][/URL]

St / Co. Skills: Hast weapons 4/lvl, Melee combat 4/lvl, Intimidation 4/lvl.

Cossacks

The term Cossack is probably derived from a word which is found in many languages of the same root and which means free man, or without attachment, by extension wanderer or adventurer. It is originally [URL=/help/unit/mil:cossack][…][/URL]

Co / St. Skills: Hast weapons 5/lvl, Intimidation 4/lvl, Melee combat 3/lvl.

Coutiliers

The coutilier, also known as coustillier or coustilleux in French, is an infantryman armed with a lance and a short sword (a "couteau"), suitable for dispatching the wounded who are not worth a ransom [URL=/help/unit/mil:coutil][…][/URL]

St / Ag. Skills: Melee combat 4/lvl, Hast weapons 3/lvl, Intimidation 3/lvl, Looting 3/lvl.

Crossbowmen

A crossbowman is an individual carrying a crossbow as a ranged weapon. Crossbows are notoriously easy to use, accurate and easy to reload for an untrained person. Their best use is during sieges where [URL=/help/unit/mil:cbowman][…][/URL]

Ag / Co. Skills: Ranged combat 4/lvl, Intimidation 3/lvl, Melee combat 2/lvl, Looting 1/lvl.

Engineers

Engineers are crazy folks. They like to do strange devices everywhere, for everything. But we like them to do strange devices on the battlefield, to kill more people. They can be useful to make mechanisms [URL=/help/unit/mil:engineer][…][/URL]

In / Ag. Skills: Engineering 5/lvl, Machining 3/lvl, Milling 2/lvl, Smithing 1/lvl, Carpentry 1/lvl, Surveying 1/lvl.

Federal guards

The Federal Guard is a branch of the army which provides honor and security missions for the benefit of the highest authorities of a federation, as well as security missions for the benefit of the public. [URL=/help/unit/mil:fguard][…][/URL]

St / Co. Skills: Hast weapons 4/lvl, Melee combat 4/lvl, Intimidation 4/lvl.

Halberdiers

A halberdier is the epitome of weaponized multitasking. They are the ultimate problem solvers, capable of chopping, poking, and even giving armoured knights an unexpected fashion makeover. Need to reach [URL=/help/unit/mil:halberd][…][/URL]

St / Co. Skills: Intimidation 4/lvl, Hast weapons 3/lvl, Melee combat 3/lvl, Looting 1/lvl.

Horsemen

Cavalry is the weapon of soldiers or warriors who fight on horseback. It is the third oldest combat weapon (after infantry and warships) and the most mobile. From the earliest days of its use, the cavalry [URL=/help/unit/mil:horseman][…][/URL]

St / Ag. Skills: Hast weapons 4/lvl, Melee combat 3/lvl, Intimidation 1/lvl.

Hussars

The hussar is a military cavalryman belonging to the light cavalry. Hussars are primarily used for reconnaissance and raids to supply the army on the march. In combat, their function is also to harass [URL=/help/unit/mil:hussar][…][/URL]

St / Ag. Skills: Melee combat 4/lvl, Hast weapons 3/lvl, Intimidation 3/lvl.

Imperial guards

The Imperial Guard is the personal guard of the emperor. It constitutes the elite corps of the imperial army, in charge of protecting the imperial residence or the sovereign when he his traveling. [URL=/help/unit/mil:iguard][…][/URL]

St / Co. Skills: Hast weapons 5/lvl, Melee combat 5/lvl, Intimidation 4/lvl.

Knights

A knight is a mounted warrior granted an honorary title of knighthood by a lord, for service to the monarch, country or domain, especially in a military capacity. Knights follow a code of honor mainly [URL=/help/unit/mil:knight][…][/URL]

St / Wi / Ch. Skills: Melee combat 5/lvl, Hast weapons 2/lvl, Intimidation 1/lvl.

Landsknechte

Landsknechts are mercenaries who have gained a significant reputation for their effectiveness as well as their brutality. They often behave as soldiers of fortune, as plundering marauders driven by greed, [URL=/help/unit/mil:lknecht][…][/URL]

St / Co. Skills: Intimidation 5/lvl, Hast weapons 4/lvl, Looting 4/lvl, Melee combat 3/lvl, Ranged combat 3/lvl.

Longbowmen

The longbow is an evolution of the bow. It is a very powerful bow, about six feet long, very used both for hunting and warfare. The shooting rate is much higher than that of crossbows. The opponent is [URL=/help/unit/mil:lbowman][…][/URL]

Ag / St. Skills: Ranged combat 5/lvl, Melee combat 2/lvl.

Mamluks

The Mamluks are members of a militia made up of freed slaves, in the service of various sovereigns. They are recruited from among children selected on criteria of capacity, lack of ties, and resistance. [URL=/help/unit/mil:mamluk][…][/URL]

St / Wi. Skills: Intimidation 4/lvl, Hast weapons 3/lvl, Melee combat 3/lvl, Prayer 2/lvl.

Monk-soldiers

A monk-soldier is the expression consecrated to designate the friar of the military and hospital orders. The term monk-soldiers is commonly used to describe the Templars. It is as singular as it is astonishing [URL=/help/unit/mil:msoldier][…][/URL]

Wi / St. Skills: Melee combat 4/lvl, Ranged combat 3/lvl, Intimidation 3/lvl, Prayer 2/lvl, Hast weapons 1/lvl, Horse training 1/lvl.

Mounted archers

Mounted archery designates a combat technique involving a rider armed with a bow. To use his bow, the rider must let go of the reins and such soldiers therefore need exceptional equestrian skill. The movements [URL=/help/unit/mil:marcher][…][/URL]

Ag. Skills: Ranged combat 4/lvl, Melee combat 2/lvl, Intimidation 1/lvl.

Musketeers

Musketeers are distinguished by their use of muskets, which are capable of firing bullets with greater accuracy and range compared to earlier firearms like the arquebus. These soldiers are typically part [URL=/help/unit/mil:musket][…][/URL]

Ag / St. Skills: Ranged combat 4/lvl, Melee combat 3/lvl, Intimidation 3/lvl, 2/lvl.

Papal guards

The Papal Guard is a military force responsible for ensuring the safety of the Pope and the Holy See. It is responsible for the entrances to the apostolic palace and the private apartments of the pope. [URL=/help/unit/mil:pguard][…][/URL]

St / Co. Skills: Hast weapons 5/lvl, Melee combat 5/lvl, Intimidation 4/lvl.

Peasant soldiers

When the alarm resounds in the fields and we must hide in the castle, we know that, what is left behind will be pillaged or burned down to ashes. This is why during emergencies, some lords or ladies leave [URL=/help/unit/mil:psoldier][…][/URL]

St / Co. Skills: Harvesting 4/lvl, Sowing 3/lvl, Ploughing 3/lvl, Melee combat 3/lvl, Looting 2/lvl, Hast weapons 1/lvl, Intimidation 1/lvl.

Pikemen

Pikemen are the defenders of personal space, armed with long spears and stern expression. With unwavering discipline, they protect their comrades and maintain order on the battlefield. Their imposing presence [URL=/help/unit/mil:pikeman][…][/URL]

St / Co. Skills: Hast weapons 5/lvl, Melee combat 3/lvl, Intimidation 3/lvl, Looting 1/lvl.

Royal guards

The Royal Guard is the personal guard of the king. It constitutes the elite corps of the royal army, in charge of protecting the royal residence or the sovereign when he his traveling. [URL=/help/unit/mil:rguard][…][/URL]

St / Co. Skills: Hast weapons 5/lvl, Melee combat 5/lvl, Intimidation 4/lvl.

Sappers

A sapper is a soldier of the engineering corps specialised in handling explosives and setting up military infrastructure, thereby contributing to strategy and logistics on the battlefield. [URL=/help/unit/mil:sapper][…][/URL]

In / Ag. Skills: Explosion 5/lvl, Digging 3/lvl, Demolition 3/lvl, Melee combat 1/lvl.

Swordsmen

A swordman is originally a man who fights with a sword for his glory, a fencer who searches for duels. Technically, as a military unit, a swordsman is a knight without a horse. [URL=/help/unit/mil:swrdsman][…][/URL]

St / Ag / Co. Skills: Melee combat 5/lvl, Intimidation 3/lvl, Looting 1/lvl.

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