Encyclopedia Units Military units Battering ram

Battering ram

A battering ram is a siege engine designed to break open the masonry walls of fortifications or splinter their wooden gates. They prove effective weapons of war because old fashioned wall-building materials such as stone and brick are weak in tension, and therefore prone to cracking when impacted with force. With repeated blows, the cracks would grow steadily until a hole is created. Eventually, a breach would appear in the fabric of the wall—enabling armed attackers to force their way through the gap and engage the inhabitants of the citadel.

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Domain of Turturpunk
Terra Occidentalis

Maximum: 5% of the domain's population. This domain can train up to 1 unit(s) of this type.
This action takes place on one of the following buildings: Wheelwright shop / Barracks. You are currently on a bare ground.
This unit is compatible with: Low nobility / Medium nobility / High nobility / States (except Viscounty / Vidamy / Burgraviate / County palatine).

×1. Skills: Destruction 4/lvl, Melee combat 1/lvl. Detection radius: 16/24 arpent(s).  500.

Training

St / In. Training ground: Wheelwright shop / Barracks. Equipment: Battering rams 1, Mail shirts 10, Helmets 10, Short swords 10, optional: Brigandines 10, Leg armours 20, Work horses 4, Ropes 5. This training is possible in the following types of organisations: Low nobility / Medium nobility / High nobility / States (except Viscounty / Vidamy / Burgraviate / County palatine). Maximum: 5% of the domain's population.

Attack

Destruction (Battering rams), 0-0 arpent(s),  10″.

Patronal feasts

Saint Barbara (1670115600) 15 to their happiness and all their skills.