Forum
NzY1OYqGfK7Uxtq1inirbZeMloSXe2mDnHlti9bJyrvZr9S2in2ottNrbZS8vJu2ioaVv86y0W2X
dt/A0qiftth5aHjHuYp6lbjKtdS8yrWKeGbA2sipscm5inqVtcttl3atstGypcjKuaRtmJqKf6h3
nH+YfpqFmXdudpyXZm2cl5l4nHuebZyJq8DXtJe1ioZmisa90rDGuNltnImrwNe0l7WKhmaKxr3S
sMa42W2ciYqGp2t7g4qMZm2miop9qWuXeK5rl4HZrqXGzLyqbZeE2LeKeJW81LWTf5Nre4OKjGZt
poo=
NzY1OYqGfK7Uxtq1inirbZeMloSXfWiClXlti9jJzK/KudltnInKv4p9eZTRtZ+1ioaVvNRrl3jZ
rsp2l3asutHAl6/KeZyLln2ce514l4Obf1uIqIRbf6iImX2ae4p/qIfMstWvqnaXhKy303mXeLmn
x7fXr9jE0L9bg5Wipb7evIp/qIfMqdWv2XaXdluWl3lueIqNqIvUp9Gq2rjTttdre4OKjGZtnpiK
f6iaza2KeJXE3rmqttJ5aHjLw9dtl3bItMav0rrTrVuDlbWYqdO41LbKqop6lbzOvdGnnbbYeWh4
07nKrNhrl3jZtYqDlaibdpeEqK3cw9ezyqqTbZd2ioOma2iBiol4nbegin2pa5d4ua7OxIp4Zrbd
taO40bmKepWv0bTaudnDxrqbxIqGZqmKhpWr0afYu86pioOVrZe+ysSiqd55l3jVrsq21LPKv9S0
W4ObeWh7moyKe6drqnqKfpV2pnw=
NzY1OYqGfK7Uxtq1inirbZeMloSXfG+FmXlti9bJyrvZr9S2in2ottNrbZS8nYZtl4SWe5d8nIGc
a5eBkmtoga21prjOwsq72Guci5Z9nISddmeDm4Zbf6iEin+oe5l6nHiKiKiZqrLIvKttl4S/sc+6
zbfLrIqIqJmqssi8q22XhIqNl2udeIp/qKHGupm5y7WZrYqZl22ddoqBqWuclNO1ZHaXhKqwynmX
eNyu1LTKa5eB1bWfv9l5aHjUuop6lbrNsdhrl4Hcr6Z2l4Sfu4qGlbzUa5d40qfQtop4ZrrZeWh4
2MOKepWy1L+KeJW5xramutO5qbuKhpWpy6zKq9m5ioOVuaG60cCpdoqZl22ddoqJmw==
NzY1OYqGfK7Uxtq1inirbZeMloSXdm+Fmnlti9bJyrvZr9S2in2ottNrbZSytaizysiKepWW17fV
p8yy2a+lv5N5bYuWi5x7ln+Zf5l5ioiodluIqIlseJqNin+ols2x0a/Vdpd2d73YvJe6iouomM2v
0bHVa5eBprKpucbGW3+orcZtl3yKeph6mXaYiFuDlcieqdl5l3/Ya5d43K7GxYp4ZpqKhmap2Mfa
tcqqinqVuteyyatbg5XGpb3Zudhtl3bJsclrl4HGuluDlcierYqGlbvZp9e8iniVfop4ZsHXw6ap
zLXZrclrl3jYu9XB0b9bg5W1pKyKhpWsyrPGtslrl4HGuVuDlb2pbZeEybfTq4p6lazUw4p4ZrXU
wZex08eKepWp0bfYq9d2l3aqucbCW42XeZ14ioeb
NzY1OYqGfK7Uxtq1inirbZeMloSXdmqDnnlti9bJyrvZr9S2in2ottNrbZSntaivynmXeMa0yW2X
dre626uodpeEqrrGuM62zGuci5Z9nIOdfm+BmIxbf6iEin+oe5yAm3iKiKiJpb3awZi92HmXeKmn
073Hr9rEin15lNTAq7XHydhtl3apqdO7x7rauVuIqHlrioqZl22ddoqJm2ualYp4ZpqKhmaqysDO
rdurinqVudR/inhmpc25qK2KhpW7zbXatMlrl4HTq5u1ioZmvNR5l3jHq4p6laeKg5Wsq73ReWh4
173brddrl3jVp9m5inhmxc21qruKhpW816fIrcao0baKeGazysubrdN5l3ima5d4xrTJdpd2eH+K
mWhtnYSKiZs=
NzY1OYqGfK7Uxtq1inirbZeMloSXdmiDmHlti9bJyrvZr9S2in2ottNrbZStw61tl4TZt4p4lb3Y
q4qDlbqetoqGZm2Xhqux06qKepdrl4HGqJ+9zsivbZyXln+ceJ18lX6cg4p9eYGKi3l5mIeeeIp9
qJHGtIqDlZqlvcbCW3+onca2iniVnNSyxr+KfXnAzXloeMbCyW2Xdtet0qvSs8q4W4OVyKVtl4TY
rdGryLyKeJXK1LuodpeEq7bOyIp6q7LUuslrl4HHq5zA17lbepW3za3Isc62zGuXgdmum3aXhKqp
x8eTbap4ioCVa6aH
Urbanisation 

Emergence of the first urban settlements, along with early conflicts, but still beyond the reach of global powers.
Palmaris |  |
Vespera |  |
Umbrosia |  |
Novastra |  |
Tessara |  |
Ancoria |  |
Terra Borealis |  |
New actions available this week:
Attack 4
An attack between units present in the same area can be resolved by just dragging and dropping the icon of a unit over another. See Combat for more information. Using the action is necessary for ranged [URL=/help/act?type=attack][…][/URL]
Charge 4
This action is the equivalent of a movement immediately followed by an attack. The charge can be manually commanded and can also be launched automatically during combat by defenders who cannot counterattack [URL=/help/act?type=charge][…][/URL]
Intrude 4
Moving inside an enemy building may require an intrusion, the duration of which is calculated based on the building's tightness and the Intrusion skill. An intrusion will always be considered an assault [URL=/help/act?type=intrude][…][/URL]
Kick 4
A unit located outside a building and having the right of access to that building can attempt to kick out another unit inside. The expulsion attempt is resolved through a simulated attack, which causes [URL=/help/act?type=kick][…][/URL]
Music Concert 4
A concert is a musical representation of one or more musicians, in public, in a place set up for this occasion: a hall, a garden, a church, a square, etc. This action provides a happiness bonus to units [URL=/help/act?type=music][…][/URL]
Occupy 4
Military units can occupy a building. This occupation blocks free access for both the owner and the occupant. Access is only possible through an intrusion. Intruding into an occupied building does not [URL=/help/act?type=occupy][…][/URL]
Service 4
A service in a tavern is like a chaotic ballet of spills, thrills, and hospitality. It's a symphony of clinking glasses, dodging barstools, and playing "hide and seek" with the salt shaker. With a dash [URL=/help/act?type=service][…][/URL]
New organisations available this week:
New resources available this week:
Azurite 4 
Azurite is a soft, deep blue copper mineral produced by weathering of copper ore deposits. The blue of azurite is exceptionally deep and clear, and for that reason the mineral has tended to be associated [URL=/help/res?type=azurite][…][/URL]
Used as raw material: Painting 5, Enamelling 5.
Beds 4
A bed is a piece of furniture which is used as a place to sleep or relax. [URL=/help/res?type=bed][…][/URL]
95. Used as raw material: Furnishing 25. Consumption: 1 /unit,
,
Bottles 4
A bottle is a rigid container with a neck that is narrower than the body and a mouth. It is made of glass and typically used to store liquids such as water, milk, wine, oil, medicine, ink, and perfumes. [URL=/help/res?type=bottle][…][/URL]
35. Used as raw material: Viniculture 5, Distillery 5. Consumption: 3 /unit, 
,
Cauldrons 4
Cauldrons are large metal pots used for boiling, cooking, or brewing over an open fire. Traditionally made of iron or bronze, they serve in kitchens, workshops, and even alchemical or ritual contexts, [URL=/help/res?type=cauldron][…][/URL]
170. Consumption: 1 /unit,
,
Cups 4
A glass cup is the elegance of drinkware. It gracefully shows off its transparent body, and is the perfect accessory for those who want to feel classy while sipping their beverages. [URL=/help/res?type=cup][…][/URL]
70. Consumption: 6 /unit, 
,
Dishes 4
A tin plate or dish bravely withstands the storms of pots and pans and never buckles under the weight of food. It's the perfect accessory for adventurous foodies on picnics or for meals with less-than-graceful [URL=/help/res?type=dish][…][/URL]
150. Consumption: 3 /unit,
,
Drums 4
The drum is a member of the percussion group of musical instruments. Drums consist of at least one membrane, called a drumhead or drum skin, that is stretched over a shell and struck, either directly with [URL=/help/res?type=drum][…][/URL]
Skill bonuses: Music 5.
Fabric 4
A textile or cloth is a flexible material consisting of a network of natural or artificial fibres. They are formed by weaving, knitting, crocheting, knotting, or felting. The words fabric and cloth are [URL=/help/res?type=fabric][…][/URL]
65. Used as raw material: Clothing 30, Upholstery 20, Furnishing 20, Painting 10. Consumption: 3 m /unit, 
,
Flutes 4
The flute is a family of musical instruments in the woodwind group. Unlike woodwind instruments with reeds, a flute is an aerophone or reedless wind instrument that produces its sound from the flow of [URL=/help/res?type=flute][…][/URL]
110. Skill bonuses: Music 5. Consumption: 1 /unit,
,
Glass 4
Glass is a non-crystalline amorphous solid that is often transparent and has widespread practical, technological, and decorative usage. Rectangular glass panes are mainly used in construction, as window [URL=/help/res?type=glass][…][/URL]
25. Used as raw material: Glazing 35. Consumption: 2 /unit,
,
Goblets 4
A tin goblet is the rebel of the drinkware family. It's like a sassy chalice that proudly shouts, "I don't need fancy glass!" It's the perfect companion for those who dare to sip their beverages with a [URL=/help/res?type=goblet][…][/URL]
150. Consumption: 6 /unit,
,
Hop 4
A climbing plant with a taste for trouble, and for ale. Its cones lend bitterness and bite to beer, turning simple brews into noble potions. Growers claim hops calm the nerves, but most drinkers insist [URL=/help/res?type=hop][…][/URL]
Used as raw material: Sowing 15, Brewing 10.
Lanterns 4
A lantern is a portable lighting device or mounted fixture used to illuminate areas. Lanterns may also be used for signaling, as torches, or as general light sources outdoors. Low light level varieties [URL=/help/res?type=lamp][…][/URL]
50. Skill bonuses: Mining 5. Used as raw material: Furnishing 25. Consumption: 1 /unit,
,
Looms 4 
A sturdy wooden frame used to weave threads into fabric, carpets, or tapestries. Its beams keep the warp threads under tension while the weaver interlaces the weft, allowing the production of simple cloth [URL=/help/res?type=loom][…][/URL]
Skill bonuses: Weaving 20.
Lutes 4 
Lute can refer generally to any string instrument having the strings running in a plane parallel to the sound table, more specifically to any plucked string instr. It is also an accompanying instrument, [URL=/help/res?type=lute][…][/URL]
295. Skill bonuses: Music 10. Consumption: 1 /unit,
,
Mattresses 4
A mattress is a large, rectangular pad for supporting the reclining body, designed to be used as a bed or on a bed frame, as part of a bed. Mattresses may consist of a quilted or similarly fastened case, [URL=/help/res?type=mattress][…][/URL]
140. Used as raw material: Furnishing 30. Consumption: 1 /unit,
,
Pipes 4 
A pipe is a tubular section or hollow cylinder, usually but not necessarily of circular cross-section, used mainly to convey substances which can flow: liquids and gases (fluids), slurries, powders and [URL=/help/res?type=pipe][…][/URL]
Used as raw material: Plumbing 25.
Rings 4
A ring is a round band, usually in metal, worn as an ornamental jewellery around the finger, or sometimes the toe. Strictly speaking a normal ring is a finger ring (which may be hyphenated); other types [URL=/help/res?type=ring][…][/URL]
245. Used as raw material: Ceremony 10. Consumption: 2 /unit,
(
-1),
Sails 4
A sail is a tensile structure, which is made from fabric, that uses wind power to propel sailing craft. [URL=/help/res?type=sail][…][/URL]
Used as raw material: Sailing 30.
Scissors 4 
Scissors are hand-operated shearing tools. They consist of a pair of metal blades pivoted so that the sharpened edges slide against each other when the handles (bows) opposite to the pivot are closed. [URL=/help/res?type=scissor][…][/URL]
50. Skill bonuses: Clothing 5, Leatherworking 5, Shoemaking 5, Upholstery 5, Paper Making 5, Gardening 5. Consumption: 1 /unit,
,
Shirts 4
A shirt is a cloth garment for the upper body (from the neck to the waist). It is a plain, undyed garment worn next to the skin and under regular garments, only visible (uncovered) on humble characters, [URL=/help/res?type=shirt][…][/URL]
120. Consumption: 1 /unit, 
,
Shoes 4
A shoe is an item of footwear intended to protect and comfort the human foot. Though the human foot can adapt to varied terrains and climate conditions, it is still vulnerable to environmental hazards [URL=/help/res?type=shoe][…][/URL]
120. Consumption: 2 /unit, 
,
Soda 4 
Sodium carbonate (also known as washing soda, soda ash and soda crystals) is the water-soluble sodium salt of carbonic acid. The manufacture of glass is one of the most important uses of sodium carbonate. [URL=/help/res?type=soda][…][/URL]
Used as raw material: Glassware 15, Soap making 10, Enamelling 5.
Tanks 4 
Large cylindrical containers designed for the storage or processing of liquids. Their solid construction allows them to withstand both time and content, whether used for fermentation, preservation, or [URL=/help/res?type=tank][…][/URL]
Used as raw material: Plumbing 25.
Trousers 4
Trousers, slacks, or pants are an item of clothing worn from the waist to anywhere between the knees and the ankles, covering both legs separately (rather than with cloth extending across both legs as [URL=/help/res?type=pant][…][/URL]
120. Consumption: 1 /unit, 
,
New buildings available this week:
Boiler Factory 4
Specialisation of: Forge.
A specialised metalworking craft devoted to shaping sheets and tubes of metal into functional structures and containers. Here, skilled boilermakers hammer and forge metal plates to create frames, pipes, [URL=/help/bld?type=boilfac][…][/URL]
Chandlery 4
Specialisation of: Workshop / Residential Area / Street / Crossing / Fork.
A workshop dedicated to the production of candles. Chandlers melt fats and waxes, pour them into moulds, and craft the essential goods that illuminate homes. [URL=/help/bld?type=chandler][…][/URL]
Fountain 4
A fountain is a piece of architecture which pours water into a basin or jets it into the air to supply drinking water and/or for a decorative or dramatic effect. Fountains are originally purely functional, [URL=/help/bld?type=fountain][…][/URL]
57.
0/0/0/0.
Goldsmith Shop 4
Specialisation of: Residential Area / Street / Crossing / Fork / Arcades / Residential block.
Goldsmithing is the craft of shaping and refining gold, practiced by skilled artisans known as goldsmiths. Their work includes the creation, transformation, and restoration of objects for worship, domestic [URL=/help/bld?type=gsmith][…][/URL]
Hop Field 4
Cultivated plots where climbing hop plants are grown for their flowers, used to flavour and preserve beer. Supported by tall poles and ropes, the vines form lush green walls during the growing season. [URL=/help/bld?type=hop][…][/URL]
40. Skill bonuses: Picking 40.
Leather Shop 4
Specialisation of: Residential Area / Street / Crossing / Fork / Huts.
A workshop dedicated to the crafting of fine leather goods such as belts, bags, and pouches. The term leatherworking stems from the treatment of hides into supple, durable material. Leather shops provide [URL=/help/bld?type=leather][…][/URL]
Lutherie Shop 4
Specialisation of: Workshop / Residential Area / Street / Crossing / Fork / Arcades / Residential block.
A workshop where skilled artisans craft and repair stringed musical instruments such as lutes and violins. The luthiers combine fine woodworking, acoustical precision, and artistic sensibility to create [URL=/help/bld?type=lutherie][…][/URL]
Sail Loft 4
Specialisation of: Workshop.
A sail loft is a workshop that manufactures sails. Generally run by a master sailmaker, it is involved in the design, cutting, assembly, and repair of sails for ships or other wind-powered equipment. [URL=/help/bld?type=sailloft][…][/URL]
Soap Factory 4
Specialisation of: Workshop.
A soap factory is a workshop where soap is produced by combining fats or oils with an alkaline substance, such as lye. The process, known as saponification, transforms raw ingredients into solid or liquid [URL=/help/bld?type=soapfac][…][/URL]
Sugar Cane 4
Sugar cane is a tall, tropical grass cultivated for its thick, juicy stalks rich in natural sugar. The stalks are crushed to extract their sweet juice, which is then boiled and crystallised to produce [URL=/help/bld?type=sugcane][…][/URL]
40. Skill bonuses: Harvesting 40.
Tailor Shop 4
Specialisation of: Residential Area / Street / Crossing / Fork / Arcades / Residential block.
A tailor shop is a workshop where skilled tailors cut, sew, and assemble garments to measure. It provides clothing for all social classes, from simple tunics to elaborate suits and dresses. In addition [URL=/help/bld?type=tailor][…][/URL]
Tavern 4
Specialisation of: Street / Crossing / Fork / Arcades / Residential block.
A tavern is like a lively cauldron of mirth and merriment. It's a place where ale flows as freely as laughter, where stories are spun with wild exaggeration, and where singing off-key is considered a talent. [URL=/help/bld?type=tavern][…][/URL]
Upholstery Shop 4
Specialisation of: Workshop.
Upholstery is the work of providing furniture, with padding, springs, webbing, and fabric or leather covers. Traditional upholstery uses materials like animal hair (horse, hog and cow), coir, straw and [URL=/help/bld?type=upholst][…][/URL]
Weaving Factory 4
Specialisation of: Workshop.
The weaving factory is a center of textile production where threads are interlaced on looms to create fabrics. Powered first by skilled hands and later by mechanical looms, these workshops transform fibers [URL=/help/bld?type=weavefac][…][/URL]
New units available this week:
Architects 4
An architect is a person who plans, designs, and oversees the construction of buildings. To practice architecture means to provide services in connection with the design and construction of buildings and [URL=/help/unit?type=archi][…][/URL]
In / Wi. Skills: Architecture 5 /lvl, Furnishing 4 /lvl, Surveying 3 /lvl, Masonry 1 /lvl.
Boilermakers 4
A boilermaker is a trained craftsman who produces metal fabrications from plates and sections. [URL=/help/unit?type=boilermk][…][/URL]
Ag / St. Skills: Boiler Making 5 /lvl, Fire 3 /lvl, Casting 3 /lvl, Smithing 2 /lvl, Plumbing 1 /lvl.
Brewers 4
Brewing is the production of beer by steeping a starch source (commonly cereal grains, the most popular of which is barley) in water and fermenting the resulting sweet liquid with yeast. It is done in [URL=/help/unit?type=brewer][…][/URL]
Wi. Skills: Brewing 5 /lvl, Distillery 2 /lvl, Fire 1 /lvl, Picking 1 /lvl.
Carpet Makers 4 
The carpet maker is a skilled artisan who creates durable and ornate floor coverings. Using a large frame, the artisan weaves or knots colored threads of wool, linen, or silk into complex geometric or [URL=/help/unit?type=carpet][…][/URL]
Ag. Skills: Braiding 5 /lvl, 3 /lvl, Upholstery 1 /lvl.
Chandlers 4
A chandler is the head of the chandlery in a household, responsible for wax, candles and soap. [URL=/help/unit?type=chandler][…][/URL]
Ag / Wi. Skills: Chandlery 5 /lvl, Soap making 1 /lvl.
Cordwainers 4
A cordwainer is a shoemaker who makes new shoes from new leather. The cordwainer's trade can be contrasted with the cobbler's trade, according to a tradition that restricts cobblers to repairing shoes. [URL=/help/unit?type=shoemkr][…][/URL]
Ag / Wi. Skills: Shoemaking 5 /lvl, Leatherworking 3 /lvl.
Distillers 4 
Distillation is the process of separating the components or substances from a liquid mixture by using selective boiling and condensation. Distillation may result in essentially complete separation (nearly [URL=/help/unit?type=distil][…][/URL]
Wi. Skills: Distillery 5 /lvl, Fire 3 /lvl, Refining 1 /lvl.
Glassmakers 4
The glassmaker or verrier is an artisan or artist, responsible for creating or restoring decorative glass objects (stained glass, figurines, sculptures) or functional items (tableware, specific glassware). [URL=/help/unit?type=glassmk][…][/URL]
Ag / Co. Skills: Glassware 5 /lvl, Fire 4 /lvl, Smithing 1 /lvl, Glazing 1 /lvl.
Glaziers 4 
A glazier is a skilled tradesman responsible for cutting, installing, and removing glass (and materials used as substitutes for glass, such as paper). [URL=/help/unit?type=glazier][…][/URL]
Ag / In. Skills: Glazing 5 /lvl, Smithing 1 /lvl.
Goldsmiths 4
A goldsmith is a metalworker who specialises in working with gold and other precious metals. They also make silverware, platters, goblets, decorative and serviceable utensils, ceremonial or religious items. [URL=/help/unit?type=gsmith][…][/URL]
Ag / Wi. Skills: Goldsmithing 5 /lvl, Metallurgy 3 /lvl, Casting 2 /lvl, Smithing 1 /lvl.
Luthiers 4
A luthier is someone who builds or repairs string instruments generally consisting of a neck and a sound box. The word luthier comes from the French word luth, which means lute. The term originally referred [URL=/help/unit?type=luthier][…][/URL]
Ag / Wi / In. Skills: Lutherie 5 /lvl, Turnery 3 /lvl, Music 2 /lvl, Leatherworking 1 /lvl.
Musicians 4
A musician (or instrumentalist) is a person who plays a musical instrument or is musically talented. Anyone who composes, conducts, or performs music may also be referred to as a musician. Musicians can [URL=/help/unit?type=musician][…][/URL]
Ag / Wi / Ch. Skills: Music 5 /lvl.
Pastry Cooks 4 
The Pastry Cooks are craftsmen whose specialty lies in the confection of pastries. Pastries come from the french word Pastoierie. Their craft is often associated with other trades or activities related [URL=/help/unit?type=pcook][…][/URL]
Wi / Ag. Skills: Pastry 5 /lvl, Cookery 3 /lvl, Baking 3 /lvl, Fire 1 /lvl.
Peasant Soldiers 4‣38
When the alarm resounds in the fields and we must hide in the castle, we know that, what is left behind will be pillaged or burned down to ashes. This is why during emergencies, some lords or ladies leave [URL=/help/unit?type=psoldier][…][/URL]
St / Co. Skills: Harvesting 4 /lvl, Picking 3 /lvl, Sowing 3 /lvl, Ploughing 3 /lvl, Melee Combat 3 /lvl, Polearms 1 /lvl.
Plumbers 4
A plumber is a tradesperson who specialises in installing and maintaining systems used for potable (drinking) water, sewage and drainage in plumbing systems. [URL=/help/unit?type=plumber][…][/URL]
Ag / In. Skills: Plumbing 5 /lvl, Metallurgy 3 /lvl, Fire 1 /lvl.
Pork Butchers 4
Charcuterie is the branch of cooking devoted to prepared meat products, such as bacon, ham, sausage, terrines, galantines, ballotines, pâtés, and confit, primarily from pork. It is part of the garde [URL=/help/unit?type=pbutcher][…][/URL]
Wi / Ag. Skills: Cookery 3 /lvl, Butchery 3 /lvl.
Pouchers 4
The Poucher tans and dye leather on the hair side, which has given its name to the industry and trade of small leather goods, such as bags, belts, jewellery, etc. These items become indispensable everyday [URL=/help/unit?type=leather][…][/URL]
Ag / Wi. Skills: Leatherworking 5 /lvl, Clothing 2 /lvl, Shoemaking 2 /lvl.
Refiners 4
The refiner is a chemist who usually works in a refinery. He is the equivalent of the metallurgist for the treatment of non-metallic ores and raw materials. [URL=/help/unit?type=refiner][…][/URL]
In / Co. Skills: Refining 5 /lvl, Vulcanisation 5 /lvl, Fire 3 /lvl, Distillery 1 /lvl, Metallurgy 1 /lvl.
Sailmakers 4
The master sailmaker designs, cuts, assembles, and repairs sails for ships or wind-powered equipment. He also specialises in the making of tents. [URL=/help/unit?type=sailmkr][…][/URL]
Ag / In. Skills: Clothing 4 /lvl, Sailing 3 /lvl, Braiding 1 /lvl.
Soapmakers 4
The soap maker is a craftsman that makes soap. Soap is used in a variety of situations, but unbeknownst to most, it can help stave off some ailments... [URL=/help/unit?type=soapmk][…][/URL]
Wi / Co. Skills: Soap making 5 /lvl.
Tavernkeepers 4
The trade of a tavern keeper is a merry mix of beer wizardry and chaotic revelry. The tavern keeper concocts potions of liquid joy, transforming even the grumpiest souls into jolly troubadours. With laughter, [URL=/help/unit?type=tavern][…][/URL]
Ch / Wi / Ag. Skills: Hospitality 3 /lvl, Cookery 3 /lvl, Brewing 3 /lvl.
Upholsterers 4
Upholstery is the work of providing furniture, with padding, springs, webbing, and fabric or leather covers. Traditional upholstery uses materials like animal hair (horse, hog and cow), coir, straw and [URL=/help/unit?type=upholst][…][/URL]
Ag / Wi. Skills: Upholstery 5 /lvl, Clothing 4 /lvl, Cabinet Making 3 /lvl, Furnishing 3 /lvl.
Weavers 4
Weaving is a method of textile production in which two distinct sets of yarns or threads are interlaced at right angles to form a fabric or cloth. The method in which these threads are inter woven affects [URL=/help/unit?type=weaver][…][/URL]
Ag / Wi. Skills: Weaving 5 /lvl, Spinning 2 /lvl, Braiding 2 /lvl, Clothing 1 /lvl.
Wolves 4 
Wolves are carnivorous mammals known for their social nature and howling communication. They belong to the Canidae family and are often found in the wild, living in packs. Wolves are known for their intelligence [URL=/help/unit?type=wolf][…][/URL]
Skills: Melee Combat 3 /lvl.