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Middle Age
Continent still partially preserved from external influences.
  
|  Vespera | 3892139 | 
|  Umbrosia |  | 
|  Novastra |  | 
|  Tessara |  | 
|  Ancoria |  | 
|  Terra Borealis |  | 
|  Bermuda |  | 
|  Insulae Australis |  | 
New actions available this week:
Banquet 12 
A banquet is a large ceremonial feast, often organised by nobles, kings, or wealthy individuals to celebrate important events such as victories, weddings, treaties, or religious holidays. Banquets typically [URL=/help/act?type=banquet][…][/URL]
 
 
 
 
New organisations available this week:
New resources available this week:
Great Helms 12 
The great helm or heaume, also called pot helm, bucket helm and barrel helm, is a helmet usually worn by knights. In its simplest form, it is a flat-topped cylinder of steel that completely covers the [URL=/help/res?type=ghelm][…][/URL]
 -1.
 -1.  10/10/5/5. Skill bonuses: Polearms -5, Melee Combat -5, Intrusion -10, Looting -10, Ranged Combat -20.
 10/10/5/5. Skill bonuses: Polearms -5, Melee Combat -5, Intrusion -10, Looting -10, Ranged Combat -20. 
 
 
Steel 12
Steel is an alloy of iron and carbon with improved strength and fracture resistance compared to other forms of iron. [URL=/help/res?type=steel][…][/URL]
Used as raw material: Metallurgy 40, Smithing 25, Boiler Making 20. 
 
 
New buildings available this week:
New units available this week:
Dragon 12  
  
 
Creature of immense power and grace, the dragon commands attention wherever it roams. Wings stretch wide, catching the wind effortlessly as it soars through the sky with unparalleled agility. Its keen [URL=/help/unit?type=dragon][…][/URL]
Skills: Explosion 10 /lvl, Melee Combat 5 /lvl, Destruction 5 /lvl. 
 
 
Episcopal Guards 12
Episcopal guards are security forces assigned to protect bishops and other high-ranking church officials. They are responsible for ensuring the safety and security of ecclesiastical leaders, church properties, [URL=/help/unit?type=bguard][…][/URL]
St / Co. Skills: Occupation 5 /lvl, Polearms 4 /lvl, Melee Combat 4 /lvl. 
 
 
Master Cooks 12 
A Master Cook is the chief of a noble or royal kitchen, responsible for organising, preparing, and supervising the meals served during banquets, feasts, and daily life. Skilled in managing large teams [URL=/help/unit?type=mcook][…][/URL]
Wi / Ag. Skills: Cookery 5 /lvl, Pastry 4 /lvl, Baking 3 /lvl, Hospitality 2 /lvl, Fire 1 /lvl. 
 
 
Valets 12 
Attendants of noble tables, these loyal servants do bear platters and pitchers at feasts and banquets. They move with grace among the guests, serving meats, wines, and sweetmeats, and seeing to the comfort [URL=/help/unit?type=valet][…][/URL]
Wi / Ag. Skills: Hospitality 5 /lvl, Furnishing 5 /lvl, Carriage 3 /lvl, Fire 1 /lvl.