Encyclopedia Units Guards Confederal Guards

Confederal Guards 24

An elite unit formed and maintained by the [URL=/help/org?type=confed]confederation[/URL] to defend its council and enforce collective security. The Confederal Guard is small but highly disciplined.

02755E:11744N
Young Pine Trees
Tessara

Unlocked 24 weeks after the beginning of each new continent.
No domain.
This action takes place on one of the following buildings: Barracks / Great Hall / Palace entrance. You are currently on a building of type: Pine Trees.

×2. Skills: Occupation 5 /lvl, Polearms 4 /lvl, Melee Combat 4 /lvl.  14400.  35%  10 arpent(s).

Training

St / Co. Training ground: Barracks / Great Hall / Palace entrance. Equipment: Halberds 10, Chainmail Hauberks / Gambesons 10, Breastplates / Brigandines / Jerkins 10, Helmets 10, optional: Arm Harnesses 20, Leg Harnesses 20, Gloves 20.

This unit is fully compatible with the following types of organisations: Confederation.

Maximum: 5% of the domain's population.

Attack

Melee Combat (Halberds). Polearms (Halberds).

Automatic actions

Patrol, Right of Passage, Retreat.

Patronal feasts

Saint Genevieve (1767402000) 15, Saint Michael (1790643600) 10 to their happiness and all their skills.