Encyclopedia Units Guards Civil Guards

Civil Guards 65

The Civil Guard is a uniformed corps responsible for maintaining order within towns and estates. They serve as a visible symbol of authority at gates, markets, squares and official buildings, ensuring that laws are observed and disputes do not escalate. Although usually deployed in calm, day-to-day duties, they remain trained and ready to intervene decisively when unrest threatens the peace. Their equipment is practical rather than ceremonial. A fusil serves as their standard weapon, with a side-arm reserved for close quarters. Their uniform is neat and consistent, presenting discipline without excess finery. They are neither soldiers of campaign nor mere watchmen, but the steady shield of civic life, standing between order and chaos.

03850E:12121N
Tessara

Unlocked 65 weeks after the beginning of each new continent. It will be unlocked on 1774083899. Until then, this type of unit cannot be trained or moved to this region.
No domain.
This action takes place on one of the following buildings: Barracks.

×1. Skills: Polearms 5/lvl, Occupation 5/lvl, Melee Combat 3/lvl, Ranged Combat 3/lvl, Ceremony 1/lvl.  25%  10 arpent(s).

Training

St / Co. Training ground: Barracks. Equipment: Fusils 10, Bayonets 10, Cartridges 360, Jerkins 10, Gloves 20, Short Swords 10. This training is possible in the following types of organisations: Territories (except Regular Clergy). Maximum: 5% of the domain's population.

Attack

Polearms (Bayonets). Ranged Combat (Fusils, Cartridges), 0-3 arpent(s),  5″.

Automatic actions

Patrol, Retreat.

Patronal feasts

Saint Genevieve (1735866000) 15, Saint Michael (1759107600) 10 to their happiness and all their skills.