Encyclopedia Actions Conquest

Conquest

A conquest is the equivalent of a forced claim. The character takes control of the organisation, either as its titular head or regent, depending on its type. To be conquered, an organisation must be located [URL=/help/act/conquest:conquer][…][/URL]

Intrude

Moving inside an enemy building may require an intrusion, the duration of which is calculated based on the building's tightness and the Intrusion skill. An intrusion will always be considered an assault [URL=/help/act/conquest:intrude][…][/URL]

Occupy

Military units can occupy a building. This occupation blocks free access for both the owner and the occupant. Access is only possible through an intrusion. Intruding into an occupied building does not [URL=/help/act/conquest:occupy][…][/URL]

Siege

A siege allows enemy troops to lower the morale of a domain in order to trigger an insurrection, if the average happiness of the inhabitants drops to 0%. Units outside the domain are not counted in this [URL=/help/act/conquest:siege][…][/URL]

Subjugation

Subjugation is equivalent to vassalage imposed by force. If the targeted organisation is already a vassal, and units belonging to its liege — direct or indirect — are present in the domain, the liege [URL=/help/act/conquest:subject][…][/URL]