| Encyclopedia  Organisations  Secular Clergy  Grand Temple |     | 
Grand Temple
|  | Unlocked 10 weeks after the beginning of each new continent. | 
|  | No domain. | 
|  | This action takes place on one of the following buildings: Rectory / Places of Worship. | 
Promote 
 15000. Sphere: temporal and spiritual.
 15000. Sphere: temporal and spiritual.  500 arpents.
500 arpents.  This action takes place in one of the following buildings: Rectory / Places of Worship. Required skills and resources:
 This action takes place in one of the following buildings: Rectory / Places of Worship. Required skills and resources:
- Management varies.
- Ceremony ×25.
This upgrade is possible from the following types of organisations: Deanery / Archdeaconate / Bishopric. Minimum housing capacity: 10,000. Must be independent. Requires approval of the following characters:
- The surrounding domains with a higher population.
New Seat 
The seat of this organisation can be moved in a radius of 500 arpents. This action takes place in one of the following buildings: Organisation Seats / Public Buildings / Seigneurial Residence.
Requires approval of the following characters:
- The owner of the territorial organisation.
Buildings 
 +100% inhabitants.
 +100% inhabitants.  +50% m³. Buildings: Apartment, Ballroom, Barracks, Cemetery, Chapel, Conservatory, Fountain, Garden, Great Hall, Great Square, Great pyramid, Kitchen, Mansion, Orangery, Palace entrance, Pavilion, Pillory, Pond, Rectory, Square, Statue, Temple, Tower, Triumphal Arch, Wing.
 +50% m³. Buildings: Apartment, Ballroom, Barracks, Cemetery, Chapel, Conservatory, Fountain, Garden, Great Hall, Great Square, Great pyramid, Kitchen, Mansion, Orangery, Palace entrance, Pavilion, Pillory, Pond, Rectory, Square, Statue, Temple, Tower, Triumphal Arch, Wing. 
Units 
Units: Archers, Arquebusiers, Ballista, Battering Ram, Cannon, Catapult, Crossbowmen, Engineers, Gardeners, Halberdiers, Horsemen, Master Cooks, Mounted Archers, Musketeers, Pikemen, Priests, Swordsmen, Tabellions, Undertakers, Valets.
High Priest

 High Priest
 High Priest
Honorary predicate: His Holiness.
Oral address: Your Holiness.
 High Priestess
 High Priestess
Honorary predicate: Her Holiness.
Oral address: Your Holiness.





 
  ×9.
 ×9.   
  
  
  
  
  
  
  
  
  
  
  
  . Vassals:
. Vassals:   
  . Skills: Prayer 5 /lvl, Ceremony 4 /lvl, Management 3 /lvl.
. Skills: Prayer 5 /lvl, Ceremony 4 /lvl, Management 3 /lvl. 
Claim 
This action takes place in one of the following buildings: Rectory / Places of Worship / Public Buildings. Required skills and resources:
- Management varies.
- Ceremony ×26.
Requires approval of the following characters:
- The members of the legitimate house; they don't need to be present at the scene of the action and can give their consent from afar.
Conquest 
This action takes place in one of the following buildings: Organisation Seats / Public Buildings / Seigneurial Residence. Required skills and resources:
- Management varies.
 







 




 

























































































