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Battering Ram
A battering ram is a siege engine designed to break open the masonry walls of fortifications or splinter their wooden gates. They prove effective weapons of war because old fashioned wall-building materials such as stone and brick are weak in tension, and therefore prone to cracking when impacted with force. With repeated blows, the cracks would grow steadily until a hole is created. Eventually, a breach would appear in the fabric of the wall—enabling armed attackers to force their way through the gap and engage the inhabitants of the citadel.
03666E:11153N ![]()
Domain of Gouslingoland
Sultanate of Kendom, Tessara
![]() | Unlocked 5 weeks after the beginning of each new continent. |
![]() | Maximum: 5% of the domain's population. This domain can train up to 1 unit(s) of this type. |
![]() | This action takes place on one of the following buildings: Wheelwright Shop / Barracks. |
![]() | This unit is compatible with: Low Nobility / Medium Nobility / High Nobility / States (except Viscounty / Vidamy / Burgraviate / County Palatine / City-state). |
×1. Skills: Destruction 4 /lvl, Melee Combat 1 /lvl.
50%
8 arpent(s).
Training 
St / In. Training ground: Wheelwright Shop / Barracks. Equipment: Battering Rams 1, Mail Shirts 10, Helmets 10, Short Swords 10, optional: Brigandines 10, Leg Harnesses 20, Work Horses 4, Ropes 5. This training is possible in the following types of organisations: Low Nobility / Medium Nobility / High Nobility / States (except Viscounty / Vidamy / Burgraviate / County Palatine / City-state). Maximum: 5% of the domain's population.
















































