Encyclopedia Organisations Territories Hamlet

Hamlet

A hamlet is a small human settlement. In different jurisdictions and geographies, a hamlet may be the size of a [URL=/help/org?type=village]village[/URL] or may be considered to be a smaller settlement or subdivision or satellite entity to a larger settlement.

01396E:12069N
Large Barracks
Domain of Sarates
Principality of Nyxhold, Tessara

Sphere: territorial. You cannot have multiple organisations of the same sphere of influence in the same domain.

. Sphere: territorial.

Found

Required skills and resources:

Can be a direct vassal of: Barony / Burgraviate / City / City-state / Commandery / County / County Palatine / Lordship / Margraviate / Marquisate / Sheikhdom / Town / Vidamy / Viscounty / Wilaya.

Buildings

 500 inhabitants.  10000 m³.

Fully compatible buildings: Acacias, Alders, Almond Trees, Apple Trees, Apricot Trees, Ash Trees, Back gardens, Bakehouse, Bakery, Bamboos, Banana Trees, Barley Field, Barn, Basketry Shop, Beeches, Beehives, Beet Field, Birches, Blast Furnace, Brickyard, Bridge, Carpenter Shop, Cassava Field, Cedars, Charcoal Furnace, Cherry Trees, Chestnut Trees, Christmas Tree, Clay Pit, Clover Field, Coconut Trees, Coffee Trees, Coke Oven, Cooper Factory, Cork Oaks, Cotton Field, Cowshed, Crossing, Cypresses, Datacentre, Ebony Trees, Fallow, Farm, Field, Firs, Fishing Boats, Flax Field, Forage Bush Field, Forage Hay Field, Forge, Fork, Fountain, Gate, Glasswort Field, Grain Mill, Hazels, Hemp Field, Heveas, Holm Oaks, Hop Field, Hunter Shelter, Junipers, Larches, Lemon Trees, Lime Kiln, Lime Trees, Magnanery, Mahoganies, Manor, Maples, Market Square, Mine, Nail Factory, Nutmeg Trees, Oaks, Oat Field, Oil Mill, Olive Trees, Orange Trees, Orchard, Palm Trees, Paper Mill, Pear Trees, Peat Bog, Piggery, Pillory, Pine Trees, Plantation, Plum Trees, Poplars, Potato Field, Quarry, Refinery, Residential Area, Rice Field, Rosewoods, Salterns, Sandpit, School, Sheepfold, Slate Quarry, Slaughterhouse, Spruces, Square, Street, Sugar Cane, Tannery, Tar Kiln, Tavern, Tea Bushes, Teak Trees, Temple, Theatre, Tool Factory, Tower, Trappers Cabin, Vegetable Garden, Vines, Wall, Walnut Trees, Warehouse, Watermill, Weirwoods, Well, Wheat Field, Wheelwright Shop, Willows, Windmill, Wooden Castle, Workshop. Other buildings: Spinning Factory, Stable, Winery (75%); Archery Shop, Armoury, Avenue, Barges, Industrial Blast Furnace, Boiler Factory, Boom, Brewery, Brothel, Butcher's Shop, Cabinet Making Shop, Carpet Workshop, Cement Works, Cemetery, Chandlery, Chapel, Cutlery Shop, Distillery, Engineering Workshop, Fort, Foundry, Glass Factory, Goldsmith Shop, Great pyramid, Jewelry Shop, Leather Shop, Lighthouse, Lutherie Shop, Mansion, Mechanical Mill, Perfumery, Pottery, Powder House, Residential block, Rope Factory, Rubber Shop, Rum Factory, Saddlery Shop, Sail Loft, Shoe Shop, Soap Factory, Statue, Steelworks, Storage Yards, Tailor Shop, Tapestry Workshop, Tower of Light, Upholstery Shop, Weaving Factory (50%).

Centre of Power

The centre of power can be set in one of the following buildings: Wooden Castle / School. Once set, certain actions affecting the organisation must be carried out at this location.

Chief of the Hamlet

Owner and head of a hamlet. Manages the hamlet.

Chief of the Hamlet
Oral address: Sir.

Chief of the Hamlet
Oral address: Madam.

×3. .

Claim

This action takes place in one of the following buildings: Public Buildings. Required skills and resources:

Requires approval of the following characters:

  • The members of the legitimate house; they don't need to be present at the scene of the action and can give their consent from afar.