Encyclopedia Units Cavalry Knights

Knights 860

A knight is a mounted warrior granted an honorary title of knighthood by a lord, for service to the monarch, country or domain, especially in a military capacity. Knights follow a code of honor mainly consisting of protecting the weak and the oppressed. Seeking personal glory, they are often poorly disciplined and would charge in view of the enemy.

04779E:16589N
Domain of Brinewater
Marquisate of Ulfgrad, Elvania

Unlocked 8 weeks after the beginning of each new continent, but only until week 60. This continent has plunged into chaos. It must first transition to the next Age.
Maximum: 5% of the domain's population. This domain can train up to 3 unit(s) of this type.
This action takes place on one of the following buildings: Great Hall / Keep / Arena.
Incompatible with Village.
Incompatible with Parish.

×3. Skills: Melee Combat 5/lvl, Occupation 4/lvl, Polearms 2/lvl.  30%  8 arpent(s).

Training

St / Wi / Ch. Training ground: Great Hall / Keep / Arena. Equipment: Bastard Swords 10, Shields 10, Chainmail Hauberks / Gambesons 10, Breastplates 10, Great Helms / Helmets 10, Arm Harnesses 20, Leg Harnesses 20, Saddle Horses 10, Saddles 10, Spurs 20, Stirrups 20, optional: Jousting Lances 10.

This unit is fully compatible with the following types of organisations: Low Nobility / Medium Nobility / High Nobility (except Grand Principality / Tsardom / Caliphalate).

Maximum: 5% of the domain's population.

Attack

Charge. Melee Combat (Bastard Swords). Polearms (Jousting Lances).

Automatic actions

Patrol, Retreat.

Patronal feasts

Saint George (1776906000) 20, Saint Michael (1790643600) 10, Saint Martin (1794358800) 5, Saint Julian (1770858000) 5 to their happiness and all their skills.