Encyclopedia Units Cavalry Carabiniers

Carabiniers

Carabiniers are light cavalry equipped with carbines, trained to strike quickly and withdraw before the enemy can respond. They excel at skirmishing, harassing formations, and exploiting openings created by heavier troops. Their armour is kept light to preserve speed, often a leather jerkin or a modest cuirass, and they carry a sabre for close combat once the enemy line begins to falter. They represent a shift towards mobility and disciplined firearm use on horseback, bridging the gap between traditional lancers and full shock cavalry.

01182E:10329N
Domain of Cindermarch
County of Sunmyland, Tessara

Unlocked 62 weeks after the beginning of each new continent. It will be unlocked on 1772269499. Until then, this type of unit cannot be trained or moved to this region.
Maximum: 10% of the domain's population. This domain can train up to 5 unit(s) of this type.
This action takes place on one of the following buildings: Barracks / Stable.
This unit is compatible with: Provinces / States (except Episcopate).

×2. Skills: Ranged Combat 4/lvl, Occupation 4/lvl, Melee Combat 3/lvl.  30%  8 arpent(s).

Training

Ag. Training ground: Barracks / Stable. Equipment: Carbines 10, Cartridges 360, Sabres 10, optional: Jerkins 10, Helmets 10, Gloves 20, Saddle Horses 10, Saddles 10, Spurs 20, Stirrups 20. This training is possible in the following types of organisations: Provinces / States (except Episcopate). Maximum: 10% of the domain's population.

Attack

Charge. Ranged Combat (Carbines, Cartridges), 0-2 arpent(s),  5″. Melee Combat (Sabres).

Automatic actions

Patrol, Retreat.

Patronal feasts

Saint Morris (1758502800) 15, Saint Barbara (1764810000) 5, Saint George (1745370000) 5 to their happiness and all their skills.